Furry Healing

Sunday, September 10, 2006

RDX6 -- Alpha 6

The big change to RDX6 in Alpha 6 was the addition of the data transfer front end. Basically the data transfer feature of RDX is a big reason its so helpful to raid groups making use of it. It allows users to send and receive whole packages of windows and information. In the future it will (as I understand it) allow the transfer of encounters and modules as well. This makes keeping everyone in your raid or guild up to date with the latest boss mods and raid windows easy since the information can be sent while inside World of Warcraft rather than everyone having to exit the game and download the latest version.

Since I'm the only person I know on my server with the alpha membership I can't really give any feedback about this feature because I can't test or play with it.

Here are the RDX site description of sending and receiving packages as well as the Alpha 6 changlog.

Send Packages - The frontend for the data transfer system has been implemented. It is now possible to send packages over RDX Conferences. To do so, right-click on a package in the RDX Explorer and select "Send..." You can send to premade conferences (for instance, GROUP is the standard conference for your raid/party) or you can create a new custom conference, inviting whoever you wish.


Receive Packages - It's now possible to receive packages from other users. When a user sends you a package, you will see a window describing the contents of that package and allowing you to accept or reject that package. To see the exact serialized Lua forms of the objects you're being sent, you can click on them.


Full Changelog
Alpha 6
* Layout option: clamp to screen
* Layout option: nudge
* Window Manager: docking system overhaul
* Bugfix: Strange docking behavior for Encounter pane (and other classless windows)
* CustomUnitFrame/UnitFrameDesign becomes deprecated
* 'Single-Column Layout' feature becomes deprecated
* Conference system frontend
* Ability to send/receive RDX objects over conferences
* PowerType filter
* Long RPC monitor
* Multiple rows for buff/debuff icons

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